For the love of all things holy, I cannot believe this company. 5 days compensation is better than nothing, but when you consider it was a full 27 days, it still feels rather stingy. But that’s not what’s got my goat. After reading the initial blurb, there’s a link to an update site which allows you to put in your name and email address.
They’ve not put a valid SSL (or TLS, if you prefer – technically it should be referred to TLS these days, but people are set in their ways) certificate on their site. Which means that any form data transmitted will be sent unencrypted between the user’s browser and the server. This could (unlikely, but still possible) for data being sniffed and captured by a third party.
Another method is by spoofing the southwesternrailway.com domain. I could register a domain such as southwestermrailway.com (as an example) and duplicate the same hostname and the site contents (changing the form details so that anything is sent to me or a file on the server), leaving out the SSL certificate. I could potentially hoover vasts amounts of data as people don’t bother to check the URL or SSL certificate.
In any event, putting an SSL/TLS certificate on your site is vitally important these days, and it’s not difficult to do. I’m still amazed that Bafta.org hasn’t put its entire site behind SSL/TLS (try going to https://www.bafta.org, and it’ll redirect you back to non-SSL content), nor Milk VFX which solicits job applications to submit entries via an unencrypted form. Bad, Milk VFX, bad!
Here’s my biggest gripes with this new foldable phone craze:
When folded up, the phone’s.. girth.. appears to be considerably more than that of a non-foldable phone. It saves space length-wise, but not thickness-wise. It’ll probably fit in most men’s trouser pockets just fine, but it’ll be bulky:
“Why, is that a Galaxy Z Flip in your pocket, or are you just a pervert?’
Easily damageable screens, and potentially easily damageable/limited hinge lifespan. These phones requires far greater care and attention that a regular phone which negates the whole reason for having a folding phone in the first place. You want durability. You want to save space (both in length and thickness). You should not have to pick one or the other.
They don’t look that much different from the flip phones (you know, the ones with a physical keypad on one half, and a tiny non-touch screen on the other) from the 90’s and early 2000’s.
In short – foldable phones, in their current state, are simply cute and fluffy Mogwais just waiting to turn into Gremlins. It’ll cost you an arm and a leg at this early stage of the technology, and if you damage your phone, possibly a spleen or kidney to continually replace the screen.
They say (and rightly so), that you don’t buy a Mac to play games. And yet, how do you explain Apple Arcade – the £4.99/month subscription service from Apple which provides a selection of high quality games (albeit no AAA titles) across iOS, iPadOS, tvOS and macOS devices?
On my old 2018 15″ MacBook Pro, I could play the same games I had on my iPhone on my Mac – and the performance wasn’t too bad. It’s even better on the 2019 16″ MacBook Pro, of course. But Macs weren’t really intended for heavy gaming – this has long been the dominance of games consoles such as the Playstation, Xbox, or the Nintendo Switch. And gaming PCs, of course – Nvidia graphics, quad/hexa/octa-core CPUs with 16Gb+ RAM and superfast SSD drives.
Yet modern Macs have quad/hexa/octa-core CPUs, 16Gb+ RAM and superfast SSD drives. Yet they can’t play AAA titles even if they were ported to macOS. In part this is due to the Nvidia vs AMD graphics. Nvidia has had a long established foothold in the graphics market on PCs – yet AMD’s graphics power the likes of the Xbox and Playstation (and will do with the next generation consoles coming this year).
Nvidia vs AMD
Macs did once have Nvidia GPUs, but due to a long running spat between Apple, Intel and Nvidia, things were never the same. This is not to say AMD produce inferior graphics chipsets – as we’ve seen, they’re used in today’s modern consoles alongside AMD CPUs too. And AMD has just released a 64-core CPU capable of 128 threads. This is a monster of a CPU (with a monster price – $4k for the CPU alone).
But Macs graphics have never been particularly powerful for gaming – primarily because Apple has been concentrating on more professional creative workflows than 3D gaming. And MacBook Pros have been very slender machines which makes designing thermals to keep the machine cooled a bit of a challenge.
Another problem with Macs is that now macOS Catalina has gone fully 64-bit, many 32-bit titles will not work. Goodbye Team Fortress 2 – many a wasted hour spent laughing long and hard playing that game.
But with the 16″ MacBook Pro with an Intel Core i9 processor and an AMD Radeon Pro 5500M with 8Gb of video RAM, I can finally play Fortnite at reasonable framerates. The only downside is that with the release of macOS Catalina 10.15.3, the native Fortnite client takes around 4-5 minutes to load every time. With 10.15.2, it was near instantaneous. Also, with the newer thermal design, the CPU fans will ramp up and it does become quite noisy – so I revert to using headphones.
Nvidia’s GeForce Now – a potential solution to all Mac gamer problems?
Nvidia has a possible solution to the Mac/older PC problem. They have a subscription service which lets you play owned games (including Fortnite) by effectively providing a hosted virtual machine with one of their high end graphics cards. You’re effectively playing the game on their server and streaming the video back to your machine. This relies on:
Having a fast connection (50Mbs+ recommended)
Using ethernet rather than Wi-Fi
You also need to own PC games. Fortnite is free to play, so as long as you have your Epic Games credentials, you’re all good. GeForce Now requires that you have logins for the games you’re playing. Nearly all games these days require some form of connection to the internet anyway, so this isn’t so much of a problem. Many of them are available from Steam anyway.
The downside to this is:
You’re giving credentials to a third-party service (Nvidia) which stores those credentials on their platform. The logins are usually connected to accounts where credit/debit card details are stored.
On a Mac, some symbols are only accessible via the option key – if you have a particularly complex password, good luck trying to enter them via the GeForce Now Mac client. Oh yes, copy and paste between the Mac and the client isn’t supported.
Nvidia does not support any form of two-factor authentication on their accounts. This is very bad.
So you’ve got to be very trusting that Nvidia will keep your credentials safe. And you’ll need to ensure that your GeForce Now account’s password is a strong one. Nvidia really need to get their arse into gear and deploy 2FA as soon as they bloody well can. They also need to fix their SPF and DMARC record, because all Nvidia store email goes to spam as a result. This is basic, basic stuff.
Fortnite under GeForce now is very good. Initially it felt as if there was a little bit of lag (latency) when running under the Balanced setting, though it seems to have passed and gaming feels as good as running it locally. As I run my 16″ MBP via an external monitor – it’s limited to 1920×1080 which is a decent setting to run most games on high mode. GeForce Now Fortnite runs well with the high settings enabled and connected to Zen Internet via ethernet at 300Mbs download/50Mbs upload.
In terms of loading speeds, GeForce Now and Fortnite are considerably faster than the native macOS Fortnite client. And the Mac’s fans never ramp up at all during gameplay. But I’d ideally still like to play Fortnite natively – if only the loading time issues can be resolved.
The biggest bugbear is that GeForce Now doesn’t support one of the biggest titles in the past 7 years – Grand Theft Auto V.
GeForce now has two subscription tiers: free, with one hour sessions, and a limited edition Founder’s level which gives longer sessions and priority access (whatever that means). That said, it is £4.99/month with a 90 day trial before your card is charged, which is the cheapest and most generous I’ve seen.
Beware of the Shadows
There are alternatives to Nvidia’s video game streaming. One of them is Shadow. I’ve tried them before. They essentially provide you with a fully virtual Windows PC with Nvidia Geforce graphics card. You’d install games as you would under Windows. Unlike Nvidia’s GeForce Now, you have disk space and, as such, a quota to work with.
The biggest stumbling block I found with Shadow was the latency and overall streaming performance. Despite ethernet or Wi-Fi connection, the lag was very noticeable. And it was extremely expensive for what it is. You’d be better off saving the money towards a console or middle-end gaming PC. Even now, you have pre-order – with some specifications unavailable until 2021.
There’s also Google’s Stadia. Another streaming platform, designed to work across TVs, laptops and tablets. From what I understand you’ll need to buy hardware (at the very least a controller) and a subscription. From what I understand from the web site, you need to buy the games directly from Google to play with Stadia rather than bringing your existing library into it. That kind of limits things somewhat, and makes everything more expensive if you already own titles held on a different platform.
The current range of consoles – especially with Microsoft’s Xbox – are shaping up nicely as a good all round gaming system. Xbox has introduced mouse and keyboard support which when developers take advantage of, give PC-like gaming at a fraction of a cost. The next generation of consoles will also introduce SSDs for storage, which means much faster loading times. It’s also possible to stream from the console to a Mac or PC over local LAN, should you so wish.
But for the Mac user, regardless of whatever model you may be using, a combination of Apple Arcade and GeForce Now may be good option. Providing Nvidia continue to add titles, fix bugs, add essential features (as I mentioned earlier – copying and pasting between environments, and 2FA protection of Nvidia accounts).
I’ve been looking at the stats for this site, and along with lack of active blogging recently, I’ve decided to head back to WordPress.com for the hosting and ditch the likes of DigitalOcean and Cloudflare.
I’ve paid up front for two years which works out about a third of what I’m paying now. And I’m also saving money by not paying for plugins such as WP Rocket (caching/optimisation), Foobox (lightbox for images) and the Wayfarer theme. Though I am still using the Wayfarer theme because it comes part of my WordPress.com plan.
And, I don’t know whether it’s just me or not – I’ve noticed that with the Premium plan I can now add Google Analytics. I’m sure that when I signed up early last year the premium plan didn’t have this – only Business or E-Commerce plans had that option. So good news!
What’s not so good news is that trying to import a media library (images, etc.) is not the easiest thing to do with WordPress – so I’m ditching all articles from last year and starting anew. Besides which, one of my bugbears about search engines is that a lot of the stuff they archive can be so old and out of date, the information is useless. It can really hinder when searching for technical information. So the posts in this blog may not last much more than 1-2 years maximum before biting the dust.
Still a bit more work to do around here, but it’s nearly done. Comments should continue working as before.
There are two devices that I would consider to be Apple’s greatest achievements over the past decade. The first is the Apple Watch, and the second is AirPods. Both have become daily essentials in my battle to get fit and healthier and to pass the time when commuting (especially when South Western Railway/Network Rail implodes).
AirPods are just so damn useful. You can keep them in your jacket or trouser pocket and whip them out (oo-er missus) when you need audio stimulation (oo-er missus). They are a little bit fiddly, yes, and there is the constant danger of dropping them/losing them. But when you need to listen to something in relevant peace and quiet – they’re much better than lugging around normal size headphones.
Beat(s) *THAT* Apple – You Can Do So Much Better
Speaking of normal size headphones, until I bought my first set of AirPods, I’d been using several of Apple’s Beats headphones for a few years – but I can’t say I’ve been terribly impressed. About three years ago I bought the Beats 3 Solo wireless headphones. No Bluetooth audio lag when watching a video, reasonably portable, very comfortable. But when I took them up to Edinburgh, I found I couldn’t charge them. So I took them to the Edinburgh Apple Store and they took them in for repair, and bought a pair of Beats wired headphones to tide me over. But over the past year or so, I can’t say I’m impressed with the earpads of either set of headphones:
Goodness knows how much I’ve got to pay in order to fix the earpads – they don’t appear to be user-replaceable. I’m quite disappointed in Apple here – and as a general opinion of their “extended| warranties, I do wish they’d offer FOUR year AppleCare/AppleCare+ warranties. Dell gives you a choice. Apple do not. In this case, I don’t have any AppleCare with the above headphones, but I DO have them with the AirPod Pros. And I’ve been using the headphones normally (and carefully).
Getting back on track, the one problem with AirPods is that they let in sounds from your current environment, which can make it rather difficult to hear anything unless you crank up the volume. On the iPhone, the volume is limited in a number of ways, but can be overridden:
Until I disabled Sound Check and turned off the Volume limit on the iPhone, listening to audiobooks on the iPhone was noticeably more difficult than with the Apple Watch (yes, you can upload music and audiobooks to an Apple Watch – providing you pair it with Bluetooth headers/speakers). The Apple Watch volume output was much louder and could be heard against a greater range of environmental noises (mainly trains passing through stations).
The AirPods Pro are different in that they introduce noise-cancelling features and a design which fits better inside your ear, creating a better seal, which should help reduce as much as your local environmental sounds as possible. Plus it can also be used as a kind of hearing-aid – using the built-in microphones, it can relay sounds directly to you, which makes it much easier to hear people talking to you/announcements. Whenever you need to be alert. Noise cancellation can be turned off and be used as regular AirPods. Noise cancellation itself is pretty good for an in-ear device. It won’t get rid of sounds completely, but it’s good enough to listen to music and audiobooks without having to have the volume turned up loud.
The AirPods Pro use silicon tips which keep the pods in your ears and comes with two other sizes. They’re easily replaceable (and if you lose them – Apple will sell you a new set for about $4) – just pull them off and push new ones on. I found that I had to use the larger size to get the most comfortable (and most efficient) fit. Big lugholes require big tips. Oo-er missus.
I absolutely love my AirPod Pros, and the wireless charging case makes things even easier (I’m coming from the first generation AirPods which didn’t have any wireless charging). I almost entirely use AirPods/AirPods Pro when on the phone, and at work – when I want to drown other people’s music out and/or concentrate when the office gets a bit too noisy.
They’re a bit more pricey than regular AirPods – but thanks to EE, I’m able to add them to my phone plan and split the cost over 11 months. I’ve just got to be sure NOT to wash the things – which I did when I left my first ever set of AirPods in a trouser pocket once.
As a long term Apple user, I’ve seen a lot happen with Apple’s services division over the past 20 years. When they work, they bring me great joy and they are absolutely worth the money. But when they don’t, they are a bigger pain in the arse than South Western Railways and Network Rail.
Having moved over to the 16″ MacBook Pro, one of the first things I did before the move was:
Create a current, up-to-date Time Machine backup
Copy all data – including Apple Photos and Apple Music/TV to a separate hard drive and copy them back over manually
iCloudy with a chance of rain
When the new machine was running, I copied all my data back over. The first problem was that because I use iCloud Photo Library, Apple immediately enables it even if you don’t want to use it (a bug, perhaps?) – creating a Photos library catalogue. About 99% of having copied the data from the separate hard drive to the Photos directory on the new Mac terminated and told me there was already data there, and then terminated the transfer.
So I thought I’d give Apple the benefit of the doubt and download all my photos and videos stored in iCloud Photo Library (around ~130Gb) and start a new catalogue from scratch. It did work, but it takes forever for the Apple Photos app in macOS Catalina to do its stuff before downloading can happen. It took about 3-4 hours in total to download 10,443 photos and 463 videos. Speaking of iCloud Photo Library – Apple had better start considering offering a 4Tb tier. I’m nowhere near that level yet, but as storage becomes cheaper on MacBook Pros, iMacs and Mac Pros, and as the cameras improve on iPhones, people will start putting everything in iCloud. Obviously I back everything up religiously to Time Machine, Backblaze, Google Drive and separate hard drives, but as we’ve just discovered – it doesn’t always work out the way you think it does. At least I can access all the old photos from the backups manually.
What is interesting to note is that with macOS Catalina’s Photos app, Apple has made some internal restructuring to the package contents of the catalogue. No longer is there a masters directory containing your original files and filenames, but a directory called originals which contain the original files. But with Apple-encoded filenames. Original filenames appear to be stored as metadata within an internal, locally-stored Apple database.
Apple Music is just as buggy as iTunes
With regards to Apple Music, I originally didn’t have any problems copying that across. The only real issue is that the artwork to albums and playlists was missing. I tried everything I could to try and get them back through the Apple Music app on Catalina, but no joy. The closest I got was to nuke everything in the Music directory and copy back over from the Time Machine backup. They seemed to work – except that every single file was available to download through iCloud. Downloading only doubled the amount of space being used by macOS.
So I completely deleted my Music directory again and tried to get Apple Music to start afresh. Except it didn’t. It picked up my account details and some album artwork straight away. And iCloud Errors galore.
At one point, Apple Music got REALLY confused.
So I did a bit of digging around. There aren’t many articles about Apple Music on Catalina and how to fix problems. But this is how I “fixed” mine – where “fixed” was to get Apple Music to start from scratch – newly created directory, no files downloaded, all music stored in iCloud – then start to download music as an when needed. Over 56,000 tracks is a bit much.
I hate Windows registry, but Apple’s Library can just as bad…
Having closed Apple Music and deleted the Music subdirectory from within the Music directory in my home directory, I opened a terminal, I navigated to
and nuked any files or directories that mention iTunes or Music in their file/directory names. This gets rid of any caches built up by Apple Music/iTunes. So it should forget anything you’ve done so far. But this isn’t enough. I then changed to:
and nuked any files or directories that mention iTunes or Music in the file/directory names. From there I fired up Apple Music and was greeted by the Apple Music welcome screen. And everything worked as expected from that point onwards. I downloaded my playlist music just fine, along with a number of albums. All good. And everything has been fine for the past 24 hours.
More internal local changes
Again, with macOS Catalina, Apple has re-arranged the internal file structure for Apple Music. My backups had an iTunes directory with all the media stored in there, and a Music directory which had a single package file within it. When starting Apple Music anew, there is a Music subdirectory containing the same package, followed by a media directory.
Within the Media subdirectory, you can see that (when arranged alphabetically) Apple Music files are stored separately from purchased/uploaded music.
When attempting to get things working from backup, it seemed Apple Music was completely confused. I’ve got to say, Apple, that you’ve made a right pig’s ear of this and I’m not happy. When I’ve set-up Apple Music on my work Mac, it was fine because I hadn’t any existing files. But if I had brought them in, I’m sure I’d suffer similar problems.
What is the point of backups if they don’t work properly – especially if the issue is being caused by bugs or changes made by the same company you’ve bought the hardware AND software from?
macOS Catalina – a steaming pile of horse poop
Regardless of whether its new hardware or existing hardware, the macOS Catalina experience has been awful. My work Mac Mini (2018) was bricked by the update and required a logic board replacement. The 2018 MacBook Pro was fine, but clearly the backups I’ve been making haven’t been suitable for transferring to a new machine – or even to the same machine because of all the changes between Mojave and Catalina.
A while back, I spoke to some people from a VERY big international games company, and the problems they were having with Catalina were numerous. Don’t forget that Catalina drops support for 32-bit apps. And many of them are games.
There are so many game titles which are all 32-bit, and not compatible with macOS Catalina, making Steam for macOS pretty redundant right now. At least there’s Apple Arcade, right?
I do love my 16″ MacBook Pro, but I want to see Apple seriously step up their services/macOS game because right now it’s simply not good enough.
The 16″ mega beast of a MacBook Pro arrived yesterday and it was glorious. It had already run up 5,700-odd miles making its way from Shanghai to Reading (hang on, it’s not a car..) before eventually reaching me.
Despite having a 16″ screen, the unit is not that much better than the 15″ machine it replaces. It fits fine into my existing sleeve and backpack, so there’s no need to go out replacing existing carrying cases/sleeves if you already have them.
The slightly higher resolution is quite noticeable, as is the thinner screen bezels. But what really stands out is how good the reworked keyboard is. It’s very much on par with the external Magic Keyboard that I use when the machine is docked to my Dell 23.5″ monitor.
After the usual macOS set-up, it was time to start shifting data over from the old MacBook Pro. I keep a few external hard drives about for such purposes, so had been copying my data to them throughout the day. The first software to be installed was Chrome and 1Password, my password manager. Then iStats Menu, which gives me an overview of system resources along the Mac’s menubar.
Then it was a case of copying over the 133Gb of photos to the system. Alas, Apple switches on iCloud Photos by default which creates an existing Apple Photos library catalogue “file” which caused a problem with the external hard drive copy. So I had to stop the copy, delete the catalogue file which was there, restart Apple Photos and then – just to see how fast it would take to download all 10,443 photos and 463 videos over a 300Mbs connection – enabled iCloud Photos. Turns out its about 3 hours. Though you need to be VERY patient with the macOS Apple Photos app because it’ll need to do a bit of housekeeping first before it starts downloading anything.
Apple Music was a little better. I copied over 103Gb of music, fired up Apple Music, signed in and.. it told me I hadn’t signed in. So I had to log out and log back in again, forcing another resync. I could now play my music. The downloaded files were playable – they didn’t have to be re-downloaded again, thank goodness. But all the album artwork had vanished in listing mode. Even now, despite manually attempting to force through updates, it’s very slow or has completely stopped (I’m not currently sure which).
During all these tasks, I was watching a YouTube video in Chrome with a number of open tabs. Now, Chrome is notorious for memory usage. Which is why I specced out 32Gb RAM for this machine. Yet, the entire system froze. The video continued to play for a while, but even that stopped. Completely unresponsive – couldn’t even force quit anything. So I had to hold down the power button down and restart the machine. Now, I hadn’t logged out or rebooted since I first went through setting up the machine – so it could be a leftover/hung process or something that caused it to go haywire. It’s been fine since, and I’ve pushed the CPU and the fans to their limits on a number of occasisons.
Speaking of the CPU and the fans, the 9th generation 8-core Intel Core i9 processor is a definitely a bit of a step-up from my 8th generation 6-core Intel Core i7, even though the minimum speed is 300Mhz lower on the newer machine. But with each generation comes improvements in efficiency and you could really see it here. The 4Tb SSD speed is not much different than that of the older MacBook Pro, but bloody hell, it’s nice to have the space!
The AMD Radeon Pro 5500M with its 8Gb RAM feels like a significant improvement over the 560X with 4Gb RAM. I tested performance in the game Fortnite and got between 50-80 frames a second in my first test – settings at high, and a resolution of 1920×1080. With the older Mac, the frame rate varied greatly and barely got between 28-40 fps.
Overall I’m very happy with the new 16″ MacBook Pro. It’ll keep me going for a lot longer – and maybe even in the ARM-based era of the MacBook/MacBook Pro. I’m still a bit concerned about the total system freeze, but as I’ve said, I hadn’t rebooted since the initial switch on, and it may just be a small glitch. macOS Catalina hasn’t exactly been the most stable of operating systems since the release – but Apple is rolling out updates regularly and they nothing if not committed to making it one of the best Macs (and OSes) yet.
Look for another review coming soon – the AirPods Pro. Perhaps Apple’s greatest contribution to audio yet (aside from the 16″ MacBook Pro speakers which are apparently awesome – though I’ve yet to test them).
Thanks to overpaying for insurance which I didn’t need (thanks to Arnold Schwarzenegger for the push), I am – for the first time in ages (and without the need for credit) – able to make a generational upgrade to my Mac hardware. This is likely to be the last upgrade for 4 years (or so) and the very last Intel CPU-based Mac that I’ll own.
While it’s been predicted that Apple will start to shift Mac CPUs to their own silicon ARM-based processors, with the delivery of the 16″ MacBook Pro and the crazy-expensive, but crazy-powerful Mac Pro that utilise Intel’s 9th generation processors (though that’s now been superseded by the 10th generation processors which are just hitting the market) – I very much doubt we’ll see Macs using AXX chips for another 2-3 years. 5 at a push.
So I’m replacing my 2018 15″ MacBook Pro (2.6Ghz 8th generation Intel Core i7 processor with 6 cores, 16Gb RAM, 1Tb SSD, AMD Radeon 560X graphics with 4Gb RAM) with the new late 2019 16″ MacBook Pro (2.3Ghz 9th generation Intel Core i9 with 8 cores, 32Gb RAM, 4Tb SSD, AMD Radeon Pro 5500M graphics with 8Gb RAM). Bigger screen, smaller bezels, higher resolution, 2x faster graphics and more RAM and storage to play with (which will come in handy when helping to digitise and arrange Dad’s many, many photos, as well as learning to set-up a new Active Directory system from scratch using virtual machines). It’ll be used for work quite a bit too. This is effectively a geek’s car upgrade.
If anybody is interested in taking the old machine off my hands, please do get in touch. I’m looking for around £2,000 (or nearest offer) – but that does include AppleCare up until 19th July 2021, and will remain part of Apple’s free keyboard replacement program until 2022 (though I haven’t used the keyboard much – I tend to use my MacBook Pro with an external monitor, keyboard and mouse). Includes original packaging and power supply brick, etc.
I’ll let you know what I think of the new 16″ MacBook Pro when it arrives, but with a redesigned keyboard (including the return of a physical Escape key which, as a systems administrator, is essential) – the reviews of this new Mac have been extremely encouraging. I just wish it didn’t cost so much!
Now that it’s 2020, I felt it was time to cut back a bit on social media, which has recently become so Marmite-ish that everything tastes bitter and salty. So much anger. So much aggression. It’s all become very toxic.
So I’ve made it a New Year’s resolution to cut back on Twitter. I’m kind of scaling back on Instagram too, though mainly cutting back on the number of people and things that I’m following. The biggest problem with social media is that the more people you follow, the longer it takes to read everything, the noisier it gets, and it then ultimately exposes you to the knuckle-dragging Bad People®, and that makes you wonder why you bothered in the first place.
So, I’ve abandoned my 409-odd followers and the 600-odd people/things I were following and started again from scratch – retaining a follow a select few fellow twitterers whose tweets don’t make me want to go out and get a lobotomy.
My new account (@MartynDrake76) is going to be permanently set to private, and I’m resisting the urge to post anything to anybody who chooses to follow me. It’s more of a lurking/read-only account. Useful for checking the latest train info, or news updates.
Bring back the days of computing where nothing was interconnected. Where you had to wait 10 minutes for a computer game to load from tape, and if the system subsequently crashed just after loading the game, you’d do the same thing again. It taught us patience (well, maybe some of us – definitely not me).
Don’t get me started on Facebook. It has its uses (mainly family and close friends), but even then it’s not something I actively engage with much. Facebook’s Instant Messanger and WhatsApp apps are extremely useful – but that’s really the only things that get any kind of decent workout. The site itself I only glance at a few times a week at most – and for a minute or two.