Thanks to a very kind poster in this MacRumours forum, you can get the three month’s free Fitness+ trial (rather than the one month offered despite having bought a new Apple Watch after September 15th) simply by unpairing your Apple Watch after upgrading to iOS 14.3 and WatchOS 7.2 and re-pairing them again. Then go to the Fitness app on the iPhone and click the Fitness+ tab – you’ll then get the 3-month offer.
This does mean that you’ll have to do some setting up of the Watch again, but I tried this myself after spending over an hour on the phone to Apple Support trying to fix this thing and getting nowhere with them. Thankfully it worked, and I’m now going to put it through its paces over the next few months because I bloody need to get into shape.
The whole experience of trying to get this trial was incredibly frustrating. Apple demanded I give them proof of purchase despite this being a Series 6 watch which only launched after September 15th. It was activated by me on the 17th September and I bought AppleCare+ for it on the 19th. Besides which, this is a Watch provided by a carrier so I don’t have proof of purchase as such – but EE weren’t helping by not updating the plan page with the correct device – they seem to think I still have an Apple Watch Series 4.
Honestly, Apple’s quality control is slipping again.
.. because Apple has introduced what appears to be a bug whereby you can’t change refresh rates. My BenQ EX2780Q monitor has been working absolutely fine with my MacBook Pro 16″ Core i9 since I bought both earlier this year. It worked fine with Catalina, and it worked fine with version 11.01 of Big Sur (the first full public release of Big Sur).
After updating to 11.1, I was in full resolution with the external monitor, but I couldn’t set the refresh and it enabled HDR mode. Rebooted. Couldn’t get full resolution no matter what I tried. Rebooted again. Bingo. It worked, but subsequent reboots only ever bring the display down to 60Hz – way down from 144Hz. Unplugging the monitor and plugging it back in again seems to fix the issue, but this isn’t a very elegant solution.
One thing I’ve found that helps – start the MacBook Pro without the monitor turned on. When the system boots into Finder, switch the monitor on and close the MacBook Pro lid. As this bug seems to randomly change resolutions, you may be in a much lower resolution than expected – but you should find that you can change the resolution and the refresh rate.
However, if you leave you MacBook Pro on and switch the monitor off to have a bit of a break, you’ll come back to find that the monitor has changed resolution and refresh rate again, possibly requiring a reboot.
You’ll also find that it takes much longer for the MBP or monitor to switch resolution versus Big Sur 11.01 or even Catalina.
This is by far one of the worst bugs I’ve encountered with macOS in over a year – and I sincerely hope that Apple fixes it soon. I’ve already filed a report with them via Apple Support and if you’re experiencing this same issue, I strongly suggest doing the same.
*Clicks on the buy button to see how much they are*
I take my headphones very seriously, but even for Apple, this is a spicy meatball of a price tag. I’m glad it features their Spatial Audio technology which really does work extremely well with the AirPods Pro (we have a naming convention problem here, I feel). But the biggest concern I have with Spatial Audio is that it only currently works with iPhone and iPads. Not Macs, not Apple TVs.
I recently watched a video the other day of a headphone system that provides full Dolby Atmos surround sound:
Looking up the price, it’s around £1,000. And you’re limited to the equipment it’s connected to. Apple has the chance here to give JVC a big massive headache and implement its Spatial Audio (which is Dolby Atmos compatible) on the Apple TV and Mac – so that people can enjoy music and video content in comfort rather than watching something on their iPhones up close, or on their iPads. You’re not getting the best experience there. A big TV is where it should be.
What I also like about Apple’s approach to their own headphones – removable earpads/cushions. Their Beats 3 products were utter crap, with the earpads deteriorating over time. I also had to replace one set of headphones after it stopped charging – all the way in Edinburgh. So much for portability and reliability!
I’d want to see at least a 3 – 4 year warranty with the AirPods Max, but alas the buggers only provide a 2-year warranty – but it’s likely to be better than their Beats branded crap. The same applies to iPhones – Apple only allows for an extended two-year warranty on a device that should last much longer than that. Even more outrageous when you consider the self-repairability factor with these devices. Well, let’s hope that any replacement cushions are reasonably priced because if not, *slaps Apple firmly around the Cox’s Pippin*.
Apple are well known for being stingy buggers under the guise for doing their bit for the world, but their new MagSafe Duo is REALLY, REALLY, REALLY taking the Michael. Extraordinary so.
Not only is this an expensive accessory, but for a charger, you don’t even get the charging brick included. Just a cable. AND THAT FRIGGING CABLE IS TOO SHORT. I can’t run the thing from my desk because the desk height is greater than the pathetic 1-metre cable supplied by Apple. So you had better make sure that your desk comes with built-in power sockets, or use a third-party USB-C to Lightning that’s the right length. Apple does sell a 2 metre Lightning to USB-C cable, but that’ll cost you £35. They can seriously go and do something unmentionable. If Apple weren’t so frigging up its own arse about Lightning, I could have used a spare USB-C to USB-C cable from an old Apple laptop (at least I’m trying to recycle), but I have no Lightning to USB-C cables that are longer than 1 metre.
Apple, you’ve mucked this up.
In terms of charging and overall use, I found it rather difficult aligning my iPhone 12 Pro Max with Apple silicone case against the MagSafe charging coils. The magnets aren’t very strong, but even so, I did find it a bit of a challenge removing the phone FROM the base when I needed to pick it up. You do kind of need to touch the charger unit itself to gently pry from the charger.
But I have also discovered that my Deep Navy Apple silicone case is getting a touch of the MagSafe burn-in on the back; a circle matching the charging coils that surround the Apple logo. Apple has gone on record to say that this is normal if you leave the phone in a case. Why wouldn’t I keep it in the case while charging? Who the hell is product managing this crap?
Well, as I’ve just found out, wiping the case with a microfibre cloth reduces the visibility of the circle – but it’s still present, albeit it very faintly.
Will it be useful when travelling? Oh yes, undoubtedly. As a desktop charger, without a longer USB-C to Lightning cable included, it’s a seriously taking liberties. Even more, so is the lack of the charging brick.